home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Hardcore Gamer Resource Kit
/
Hardcore Gamer Resource Kit - Disc 1.iso
/
console
/
sniper-zoom1.txt
< prev
next >
Wrap
Text File
|
1998-01-04
|
2KB
|
54 lines
======================= ======================= =======================
Script: Zooming script for Quake II v1.0
Author: Adonnai[UNiT731]
Date : 1.4.98
E-Mail: mental@internexus.net
Desc : Script for Quake II that gives zoom/smiper functionality
Web : http://www.internexus.net/~mental/unit731
Credit: www.planetwuake.com/console (for all the usefull info...)
======================= ======================= =======================
This script uses 7 keys:
-Zoom factor cycle
-x1 Zoom hotkey
-x3 Zoom hotkey
-Sniperfire button (a la CTF autozoom)
-3 keys for setting sniperfire range
Each zoom level changes the mouse sensitivity and sometimes changes the type
of crosshair, if it's appropriate. For the high level zoom, the hand mode
switches to center (2) for dead-on sniper precision. The hotkeys jump to the
set zoom level while held (for those who like the CTF sniper) and return to
normal when released.
!!!! New !!!!
While playing with it, I decided it still wasn't enough. Here are better instructions
and some new functions to play with...
1. If you use inverted mouselook make *all* m_pitch values negative
2. KP_END is for sniperfire. Hold it down and it zooms, release and it fires
3. Keys I, O, and P set the zoom factor (x1, x2, x3) for the above sniperfire
4. KP_PGUP cycles through the zoom factors (none, x1, x2, x3)
5. KP_DEL zooms to the factor x1 while held down, turns zoom off when released
6. KP_SLASH (/) zooms to the factor x3 while held down, turns zoom off when released
7. Zoom factors x2 and x3 change "hand" = "2" so that fire is centered for sniping
8. Zoom factor x3 changes the crosshair to the dot just like a laser site
9. Tip: a quick way to turn zoom of is to tap the x1 or x3 hotkey
10. Have fun and kick some ass. Don't forget to tell me your ideas, problems, etc...
Unzip "ZOOM.RC" into "BASEQ2" the directory. In your AUTOEXEC.CFG, add the
line 'exec zoom.rc' for this script to be loaded.
Questions? Mail me...
IN OTHER NEWS: I'm trying to get people together to do a Quake II partial or
total conversion with a team of people. Right now I'm doing a LaserTag
conversion (Sumfuka's idea, really) to get people's interest.
Check it out here: http://www.internexus.net/~mental/unit731
I'll be adding some GAMEX86.DLL mods (with source) to the site soon, so check
it out!